Sunday, May 20, 2012

Assassin's Creed Revelations Review

Assassin's Creed Revelations

It's been a while since I've had a game to review, but I was able to get my hands on a copy of Assassin's Creed: Revelations recently, so without further ado, here's the review.

Score: 9.5/10

Recommended?: With honors.

To start with, I think it's fair I let any readers know that I love the Assassin's Creed series. I've played them all, and I think Ubisoft has done a phenomenal job with every title. I don't give the game such a high score because I like the series though, the game really is worth the score. I always do my best to remain unbiased by past games in a series, and give each a stand alone review.

After the events of Assassin's Creed: Brotherhood, Desmond falls into a coma. While the group flees the Templars once more, Desmond is put into the Animus, and must sort through the last of Ezio Auditore's memories, so he can separate his own consciousness from Ezio and Altair. Both Ezio and Altair make appearances in the game, though the majority is played during the later years of Ezio's life.

The game play is similar to previous series, with all the climbing, jumping, and air assassinations intact. What really shines though is the new elements added to this game. I don't want to spoil all of them for readers, but let's just say there's a lot of completely new moves, and even existing ones have been tweaked and upgraded. On the downside, and part of what keeps this game from getting a perfect score, is the absence of certain other features that I think belonged in the game. Players may decide for themselves.

The story is really rich. There is a slew of new faces, but they fit into the universe and story that has been crafted thus far. Many questions are answered, including a lot of the hidden past that has slowly been revealed through other games. I won't say too much, but I've beat the game, and even with all the answered questions, there is still more Assassin's Creed to come. Revelations, though definitely a full game, was almost like a big stop-over, since virtually all of it takes place in the Animus.

One other thing that keeps this game from getting a perfect score is it did have some pretty noticeable glitches. Sometimes after I killed guards, the arrows over their head didn't disappear (which really throws you off when you're trying to sneak around). Also, the thieves sometimes would not steal from bodies, or two of them would glitch out and appear around the level as I ran, while the other two acted normal. Each of these two things I experienced multiple times, so it wasn't some kind of isolated incident. There were also errors in the subtitles, and as someone who loves subtitles, it annoys me.

Multi-player has been tweaked, kind of on the fence about that. It's still fun, make no mistake, but I'm not sure if I like the system in Brotherhood or Revelations more. Like I said, still fun, so no problem.

Overall, this game was a blast. I took it to 100% sync, unlocked the platinum trophy, and I still wish I had more. That should give you an idea of how good the game is. Of course, if you've played the series, I probably don't have to tell you it's good. If not, play them! They are a lot of fun.

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